This means fewer class-specific new additions, but more additions that everyone has an opportunity to play with. There are additional specific notes below, but broadly for 2.6.6, we wanted to introduce a handful of new item powers targeted at two audiences: (1) certain classes with long-standing requests for balance/quality of life adjustments and (2) the broader player base for experimenting with Kanai's Cube. We've changed one of the blue-tinted circles to a darker, green earth tone that should stand out a lot more for affected players. ![]() Triune's Will can come into play as early as level 1 and continue to make an impact on your game experience from the beginning to the end of the Season, and we're looking forward to seeing how players leverage this ever-changing boost throughout their adventures!ĭeveloper Comment: In addition, we received feedback from players during the PTR about colorblind accessibility. We wanted to try something different this Season with a buff that was more beneficial to players regardless of where they might be in their Season Journey. Triune of Creation (Cooldown Reduction): While standing in an active circle, any skills currently on cooldown come off of cooldown more quickly.ĭeveloper Comment: The last couple of Seasonal buffs have been focused primarily on end-game content. Triune of Determination (Resource Reduction): Players in the circle receive a 50% discount on resources spent while active. Triune of Love (Power): Players in the circle receive a 100% damage bonus while active. Triune's Will: All abilities have a chance when hitting an enemy to spawn a circle that gives a power. The buff for Season 18, the Season of the Triune, has been added:
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